![]() |
|
Site
HomePortal Webmail Blogs Forum About Us Current Projects Affiliate Apply for Staff Contact Us Send Us Stuff Wall of Shame Graphics
Adopt an Egg!All Signs Avatars Awards Backgrounds Blank Banners Blank Buttons Blogs Blinkies Forum Sets Guild Layouts Lookups MSN Display Pics Petpage Layouts Pixels PSDs Shields Sparklies Trophies Userbars Weblayouts Generators
X-BlogShield Maker Siggy Ornaments Siggy Generator Guild Layout Generator Lookup Generator Scrollbar Generator Finders
Cliffhanger SolverPet Poser Guides
Avatar GuidesGame Guides Other Guides Tutorials
The GimpPSP Photoshop HTML/CSS Other Pick a Skin
Link to Us
![]() ![]() ![]() Affiliates
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Vote for Us
Poll
Statistics
back soon![]() View Detailed Stats |
Welcome to neotacular | Forums
Did you know that you can help out Neotacular in many ways? We have a suggestion forum for you to post ways for us to make the site better, a submission form to submit game guides, graphics or anything, and "vote for us" links to topsites in the right column! We appreciate your support! ![]() ![]() ![]() ![]() Images into ShapesWant to turn some image of yours into an arrow, a heart, an X, a bubble, or even a turte? It's not hard, really.First, open up your image. Press U to get the shape tool; and select custom shape tool or whatever else you want.
Make sure "Paths" is selected: It's a dotted square with a pen in the middle. Where the bone (or whatever shape is currently selected) is, click, and choose a shape you want. I chose a pretty border.
On the image that you want to turn into a shape, draw the shape with the custom shape tool or whatever you selected; you can also pick the pen tool (making sure paths is selected), and draw your own custom shape.
The feather radius is how blurry you want the edges to be. If you want it to be smooth but sharp, make it 0. Make sure anti-alias is checked, and so is New Selection.
CTRL+Shift+I to inverse the image.
Add a border, brush or two, some text, and there you go. =) My final result:
|